
Hadeis's Request
Reported by kanadaj (at citromail) | December 14th, 2013 @ 02:03 PM
Hero Role" DPS
Primary Attribute: Intelligence
Map Theme: A hero that will be astral/cosmic/space based, something
like Algalon from Ulduar in WoW.
Map Kind: AoS
Number of Spells: 5
Number of Normal Spells 3 + 1 passive
Number of Ultimates: 1
Restrictions: Hm, I would prefer his spells not to have a DoT
effect, but that's not written in stone, so pretty much no
restrictions
Comments and changes to this ticket
-
kanadaj (at citromail) December 17th, 2013 @ 04:27 PM
- State changed from new to resolved
Sagitary, Starborn - INT
Abilities:Cosmic magnificiency - No Target
Passive. Each spell casted why the starborn passively increases his mana regen by X%, so as his attack speed by Y%. Last Z sec.
Range: -
Cooldown: 6 seconds
Notes: If this is a level up spell, it increases duration and bonus for a bit each levelEnergy of cosmos: Light - Single Target
Hero channels the a bit of the light of the cosmos over target. After X sec, this energy gets released and a light beam falls over that unit, dealing Y damage.
Range: 1000
Cooldown: 80 seconds
Notes: If hero dies while channel, this spell is still casted dealing double damage. scales damage and channel.Energy of cosmos: Matter - Area Target
Hero throws a bit of the matter of the cosmos to target area. Deals X damage and changes the ground off the area to outland abyss for Y sec.
Range: 600
Cooldown: 100 seconds
Notes: This does not kill ground units, just stops them from walking. scales main damage and mana cost.Energy of cosmos:darkness - No Target
Hero sends a wave of darkness out of him, which impacts nearest enemy towards hero facing, with a maximal range of X. Beam moves as hero facing changes.
Range: -
Cooldown: 90 seconds
Notes: Scales range and mana cost. changing the beams direction towards you doesn't change the amount of range stacked. This can't damage you.Ultimate:
Cosmic mastery - No Target
Upon activating, hero increases his attack speed by X%. Every time you cast a spell, next attack will get a bonus effect.
Pasive: Extra attack speed of X%
First spell: Next attack will heal you for X life.
Second spell: Next attack will deal X bonus damage.
Third spell: Next attack will steal X mana.
Lasts for Y sec.
Range: -
Cooldown: 300 seconds
Notes: Scales duration and bonuses.
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